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		<title>Burnout on Birdor Blog</title>
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				<title>Sustainable Indie Game Development: Shipping Without Burning Out</title>
				<link>https://blog.birdor.com/sustainable-indie-game-development/</link>
				<pubDate>Sat, 06 Jun 2026 10:40:00 +0800</pubDate>
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				<description>&lt;p&gt;Indie game development is often discussed as a test of passion.&lt;/p&gt;&#xA;&lt;p&gt;That framing is incomplete.&lt;/p&gt;&#xA;&lt;p&gt;Passion matters, but a game that takes months or years to build also needs a sustainable production system. Without one, the developer can run out of energy long before the project runs out of tasks.&lt;/p&gt;&#xA;&lt;p&gt;Burnout is not only an emotional issue. It is a production risk.&lt;/p&gt;&#xA;&lt;p&gt;When a developer is exhausted, decisions get worse, bugs last longer, scope control weakens, communication becomes harder, and the game becomes more difficult to finish.&lt;/p&gt;</description>
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